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Nowhere to Run

Nowhere to Run

Regular price $0.40 USD
Regular price Sale price $0.40 USD
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Condition
Printing
Flash
When Nowhere to Run enters, target creature an opponent controls gets -3/-3 until end of turn.
Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.
  • Rarity:U
  • #:111
  • Card Type:Enchantment
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